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Humanoids


Since Tiel's rebellion, an influx of humanoids has come within Novaria's borders seeking hire as mercenaries and regulars in special military units.  The majority of these humanoids delight in imposing their authority on the masses, while others just enjoy spreading general mayhem.  A select few of these monsters have left the path of evil and fight against the evil caused by others of their kind.  Though they may hold respectable positions in society, humanoids are still seen by the general populace as a blight on the kingdom. 


Kobolds ] Goblins ] Hobgoblins ] Orcs ] [ Ondonti ] Half-Orcs ]


Ondonti

Base Height (M/F): 58”/56”
    Height Modifier: 1d12
Weight (M/F): 130/90
    Weight Modifier: Height Modifier x3d6

Base Age: 12 Years
    Aristocrat, Barbarian, Rogue, Sorcerer: +1d4
    Bard, Fighter, Paladin, Ranger: +1d6
    Adept, Cleric, Druid, Monk, Wizard: +2d6

Native Languages: Regional Language
Bonus Languages: Halfling, Giant, Goblin, Undercommon


Ability Adj.: +4 Str, -2 Int, -2 Wis, -2 Chr

Base Speed:  30 ft.

Special Abilities
Darkvision 60' ft.

Light Sensitivity


Favored Class:
Cleric

Religion: Varied Agricultural deities


Description
Ondonti resemble primitive humans with gray-green skin covered with coarse brown to black hair.  Ondonti eyes run the same color range as human eyes, but with a reddish tint.  They usually dress in plain, simple clothing but maintain a special dressier set for worship.

Origin
The Ondonti were once as sadistic as other orc tribes from the Arkonian badlands until they were bested by a pacifist monk and taught how to live in peace. 

Views

Ondonti are pacifists and get along well with most other races.  Though they abhor violence, the Ondonti do employ various protective measures to ensure their safety against the more brutal races that mean them harm.  They respect Latinian culture, but are wary of the vices of urban living.  They admire the simple living style of the Clasbron, but do not understand their recklessness or need for combat.  Ondonti have a hard time understanding the Futhark love for conflict and their relatively distant relationship with their deities.  The austerity of the Dwarven persona is esteemed among the Ondonti, but Dwarven avarice is taught to be a dangerous vice.  Ondonti bear no ill will towards Elves, but avoid them less they be mistaken for Orcs.  Ondonti enjoy a trading relationship with Halflings, but caution their children not imitate the Halfling lifestyle by biding their time with idleness.  Ondonti are wary of other humanoids in general, though they believe that all may shed their malicious ways and live in peace with the land and one another.  Above all, they extend an open invitation to their Orcish brethren to leave the violence of the hordes and join their communities.  This unconditional faith in the redemption of their brethren has lead to the destruction of numerous Ondonti communities.

Culture

Ondonti live in small rural settlements, often on a fief of noble land.  Their rustic cottages in many ways resemble the local human architecture though their woodwork is rough hewn and their artwork primitive.  A well-respected community elder typically governs an Ondonti settlement; though should the community disagree with an action taken by the elder they may ask their clan elders to bring a grievance against the elder and put pressure on him to change or nominate a new elder from amongst themselves.

Like the other humanoids, male Ondonti are heads of their household.  The males do much of the manual labor and the females do many of the domestic chores.  Though there are those who have chosen not to follow this tradition, it is uncommon and not generally seen as a disruption in Ondonti society.  Another trait that Ondonti share with their humanoid kin is polygamy.  One Ondonti male may take many Ondonti females for wives.  These marriages are always consensual and the individuals involved tend to treat each other with love and respect.  The Ondonti do not keep slaves as they enjoy doing their own work and view idleness as taboo.

Ondonti are very religious and attend structured worship services with regularity.  They have forsaken the old Orcish deities and commonly worship human agricultural deities as well as deities that espouse peace and harmony.  Each community will typically have a small, modest church for weekly services.